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Carmen Johann

Carmen JohannCarmen Johann, born in 1987, is a game and UX designer, researcher, developer, and interdisciplinary designer for interactive media. At the Cologne Game Lab, she is in charge of conception, prototyping, iterating, evaluating, and shipping serious gams in an agile team environment. In her current project SOLVE, Carmen and the interdisciplinary team created a stealthy mental health game for target groups with specific needs to learn about their personality traits and create change in decision-making through gameplay. Read More Read Less

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1.
Video Games and Mental Health
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AED352
Binding:
Paperback
Release:
27 May 2024
Language:
English
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2.
Lord Byron's Sämmtliche Werke.
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3.
Destination Branding Durch Public Events
Publisher: Duncker & Humblot
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AED492
Binding:
Paperback
Release:
01 Nov 2012
Language:
German
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