Computerspiele und Jugendgewalt by Markus Linner
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Computerspiele und Jugendgewalt

Computerspiele und Jugendgewalt


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About the Book

Inhaltsangabe: Einleitung: Littleton in den USA, Bad Reichenhall in Bayern und zahlreiche andere Fälle, in denen Jugendliche zu extremen Gewalttätern wurden, haben im vergangenen Jahr 1999 die Gemüter der Öffentlichkeit erregt. Und diese Erregung ausnutzend wurden durch verschiedenste Massenmedien, wie z.B. Boulevard-Magazine im Fernsehen - nicht nur auf Privatsendern - oder Printmedien, sei es Bild oder Spiegel, die Begriffe „Jugendliche" - „Gewalt" - „Computerspiele" in einer Art miteinander verknüpft, das jeglicher Distanz und Objektivität entbehrt und lediglich dazu geeignet ist, Eltern pubertierender Jugendlicher, die ohnehin in ihrem Kind in zunehmend ein Rätsel sehen, weiter zu verwirren und zu ängstigen. Dabei sind wenige dieser Berichte (abgesehen von fehlender Objektivität) so gestaltet, daß man behaupten könne, die Macher besäßen ein ausreichendes Fachwissen im Bereich Computerspiele beziehungsweise Pädagogik. Beispielsweise wird immer wieder das 1993 erschienene Doom von id-Soft als Negativbeispiel herangezogen, während dieses gegenüber dem Maß an Brutalität und Realismus das man in aktuellen Spielen findet geradezu harmlos wirkt, wenn auch das Spielprinzip gleich geblieben ist. Es ist durch entsprechende Spielszenen bzw. Screenshots relativ leicht bei unbedarften Lesern/Zusehern einen Schock bzw. Ekel oder Angst auszulösen, verstärkt wird das Ganze durch Interviews mit Psychologen etc. deren meist allgemein gehaltene Aussagen durch den Kontext der Berichterstattung in eindeutige Richtungen gedrängt werden. Zurecht beschweren und verteidigen sich Computerspieler, leider jedoch begeben sie sich dabei gerne auf das Niveau ihrer Angreifer und werden entweder überhaupt nicht gehört oder nicht ernst genommen. Das Bild des pickeligen, sich von Pizza und Cola-Light ernährenden, lichtscheuen, menschenfremden und kontaktarmen Computerfreaks, das bereits Anfang der achtziger Jahre als bedrohliche Zukunftsvision wie der sprichwörtliche Teufel an die Wand gemalt w


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Product Details
  • ISBN-13: 9783838654386
  • Publisher: Diplom.de
  • Binding: Paperback
  • Language: German
  • Returnable: N
  • Spine Width: 7 mm
  • Width: 148 mm
  • ISBN-10: 3838654382
  • Publisher Date: 22 May 2002
  • Height: 210 mm
  • No of Pages: 124
  • Series Title: German
  • Weight: 222 gr


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