The darkest hour approaches...
To recover the final fragment of the Sword of Life, you are forced to make an uneasy alliance with the exiled prince who seeks its twin, the Sword of Death.
The next phase of your quest takes you through the alleyways of the city of Crescentium, where assassins lurk in the shadows and fanatic crusaders are vigilant to mete out punishment to any who break their harsh laws.
But mortal foes are not your greatest threat. You must embark on a ship that voyages between worlds, face jinn and fire wizards, and contend against the still-powerful remnants of forgotten gods.
In this land of sorcery, you will encounter terrors and wonders more fabulous than you have ever imagined - until your ultimate destination, the very shores of Life and Death, where you come face to face with your greatest foe.
Blood Sword can be played either solo or in a team of up to four people, providing the most exciting challenge yet in fantasy adventures, combining the best of role-playing, novels and tabletop games.
What reviewers say:
"A lush and gorgeous campaign, one of the best I've played..."
"Without exaggeration, the finest entry in the best 'ongoing story' gamebook series ever crafted..."
"A grand adventure. Ends on an absolutely awesome cliffhanger that leaves you just gasping to read the fourth book in the series..."
About the Author: Dave Morris is a videogame designer, comic book creator, scriptwriter and best-selling author. He has written more than two dozen choose-your-own style gamebooks, including the acclaimed Fabled Lands series with Jamie Thomson, with whom he co-created Dark Lord: The Early Years, and a Kirkus-star-winning interactive version of Mary Shelley's classic Frankenstein. His graphic novel epic Mirabilis: Year of Wonders is being serialized in both print and digital editions.