The shred of parchment Richard Bymoor holds in his hands is tattered, worn, and centuries old. Such a little thing-but the thirty-four-year-old king of Driniri senses it has the potential to devastate kingdoms, especially when neighboring Raimar risks war by attempting to steal the relic.
Forced to confer with his estranged brother Markus, Richard and his trusted mentor William Coleburn discover the parchment piece is one of ten tied to an ancient power that could lay waste to Driniri. Raimar seeks this power-and is preparing for war.
Outmanned, Richard and Markus decide on a desperate course of action. While the Driniri army runs interference, a small strike force led by the brothers braves the unknown lands, flanking the Raimar forces in an attempt to assassinate the Raimar leader, Lord Gamil.
But something is lurking in the unknown lands, a force that could bring a swift end to the brothers' quest. And even if they make their way to Gamil, the Raimar leader is heavily defended. To succeed, Richard and Markus must accomplish the impossible-or Driniri falls.
About the Author: Gordon Atkins was educated in Worksop, England, before entering the electronics business with his father and brother. Together, the three established a computer-aided design business before creating the AtlasOPS and Atlas AIMS software packages, which are used by the police, military, and local authorities for emergency and event planning.
After twenty-five years, the family business was bought out. Atkins chose to follow his heart rather than his head and became a writer.