Gamification. Spiel und Internet by Sabrina Asche
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Gamification. Spiel und Internet

Gamification. Spiel und Internet


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About the Book

Studienarbeit aus dem Jahr 2013 im Fachbereich Medien / Kommunikation - Multimedia, Internet, neue Technologien, Note: 1,0, Hochschule für Bildende Künste Braunschweig (Medienwissenschaften), Veranstaltung: Seminar Gamification, Sprache: Deutsch, Abstract: Viele Menschen streben nach einer Idealvorstellung des eigenen Selbst. Diese als "Ideal" konstituierte Vorstellung, scheint wie von der Gesellschaft vorgegeben - wird sie doch auf vielen Ebenen kommuniziert und vorgelebt. Ob die Wii-Fit, als bekanntestes Spielsystem zur Selbstüberwachung des eigenen Körpers oder Weight Watchers, welches als weit verbreitetes Gewichtsreduktionsprogramm den "Gewichtsbeobachter" bereits im Namen trägt - sich gesund und attraktiv zu fühlen und auch als solches von der Umwelt wahrgenommen zu werden, hat einen wichtigen Stellenwert in unserer Gesellschaft eingenommen. Dabei ist das Klischee bekannt: Schöne Menschen scheinen es nicht selten leichter zu haben - sei es im Berufs- oder Privatleben. Das Erreichen nach einem von der Gesellschaft konstituierten und dadurch eigens auferlegten Ideal, ist daher oft mit Arbeit und Selbstdisziplin verbunden. Sport und Diät durchlaufen nicht selten das Alltagsleben vieler Menschen - die Motivationsansätze hierfür sind besonders interessant. Die Online-Diät-Plattform My-Miracle scheint eine ideale Basis für alle Abnehmwilligen darzustellen - bietet sie doch eine perfekte Ebene "spielifizierter" Instrumente, die es scheinbar erleichtern Ziele zu erreichen. Spricht man von einer spielifizierten Umgebung, kann meist von einer durch Probehandeln ausgelebten irrealen Welt ausgegangen werden. Die Motivation, My-Miracle für den Alltag zu nutzen, geht jedoch von einer differenziert zu betrachtenden Basis aus, da von reellen Werten ausgegangen werden muss, um das Ergebnis - die Gewichtsreduktion - im Wirklichen erleben zu können. Nach einer inhaltlichen Auseinandersetzung zum Begriff, Gamification' soll daher erörtert werden, inwiefern auf My-Miracle vom Du


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Product Details
  • ISBN-13: 9783656715047
  • Publisher: Grin Verlag
  • Publisher Imprint: Grin Verlag
  • Height: 210 mm
  • No of Pages: 30
  • Spine Width: 2 mm
  • Weight: 104 gr
  • ISBN-10: 3656715041
  • Publisher Date: 26 Aug 2014
  • Binding: Paperback
  • Language: German
  • Returnable: N
  • Sub Title: Eine Untersuchung der Anwendung spielmechanischer Prinzipien auf der Online-Diät-Plattform "My-Miracle"
  • Width: 148 mm


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