Interactive Storytelling Book by R. Michael Young
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Interactive Storytelling

Interactive Storytelling


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About the Book

Creating the Discipline: Interactive Digital Narrative Studies.- Experimental Analysis of Spatial Sound for Storytelling in Virtual Reality.- "It's all Greek to Me" Developing a Framework for analyzing Diegesis in Digital Narrative Games.- An Educational Program in Interactive Narrative Design.- Challenges of IDN Research and Teaching.- Is "Citizen Kane" Moment Coming? - A Research on Chinese VR Documentary Practice and Storytelling.- Impacting Culture and Society.- Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage.- Interactive Digital Narrative Practices and Applications.- Practical Insights for XR Devised Performances.- Using Ink and Interactive Fiction to Teach Interactive Design.- How Relevant Is Your Choice? User Engagement and Perceived Agency in Interactive Digital Narratives on Video Streaming Platforms.- Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning.- The Angstfabriek' experience: Factoring Fear into Transformative Interactive Narrative Design.- Spaceline: A Concept for Interaction in Cinematic Virtual Reality.- Facilitating Information Exploration of Archival Library Materials through Multi-modal Storytelling.- The Impact of Multi-Character Story Distribution and Gesture on Children's Engagement.- Dungeon on the Move: A case study of a procedurally-driven narrative project in progress.- Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames.- The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive.- Theoretical Foundations.- A Machinima-Based Evaluation of Leveraging Machinima to Characterize Viewer Comprehension of Character Motivation in DDRSs.- Narrative Urgency: Motivating Action in Interactive Digital Media.- "What'chu Lookin' At?" Narrative, Spectatorship, and Ludic Constructivism in Variable State's Virginia.- The Story We Cannot See: On How a Retelling Relates to its Afterstory.- "Well, That was Quick" - Towards Storyworld Adaptivity That Reacts To Players as People.- A Spectrum of Audience Interactivity for Entertainment Domains.- Towards Intelligent Interactive Theatre: Drama Management as a way of handling performance.- Technologies.- Towards Procedural Generation of Narrative Puzzles for Adventure Games.- JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories.- Felt: A Simple Story Sifter.- Creating and querying a drama dataset.- Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction.- A Hierarchical Approach for Visual Storytelling Using Image Description.- A Knowledge Representation for Planning-Based Story Generation Applied to the Manual and Automatic Encoding of Plot.- SHOWRUNNER: A Tool for Storyline Execution/Visualization in 3D Game Environments.- Using VR to Simulate Interactable AR storytelling.- Firebolt: A System for Automated Low-Level Cinematic Narrative Realization.- Interactive Narrative Generation Using Location and Genre Specific Context.- Emotion-based Story Event Clustering.- Human Factors.- Embodying Cognitive Processes in Storytelling Interfaces for Children.- Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling.- When did I lose them? Using Process Mining to study user engagement in Interactive Digital Narrative.- Effects of higher interactivity on the Interactive Narrative Experience: an experimental study.- Towards a Quality Framework for Immersive Media Experiences: A Holistic Approach.- The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study.- Cognitive Training for Older Adults with a Dialogue-Based, Robot-Facilitated Storytelling System.- Doctoral Consortium.- Companionship Games: A framework for emotionally engaging and empathetic interactive cha


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Product Details
  • ISBN-13: 9783030338930
  • Publisher: Springer International Publishing
  • Publisher Imprint: Springer
  • Height: 234 mm
  • No of Pages: 434
  • Spine Width: 23 mm
  • Weight: 684 gr
  • ISBN-10: 3030338932
  • Publisher Date: 26 Oct 2019
  • Binding: Paperback
  • Language: English
  • Returnable: Y
  • Sub Title: 12th International Conference on Interactive Digital Storytelling, Icids 2019, Little Cottonwood Canyon, Ut, Usa, November 19-22, 2019, Proceedings
  • Width: 156 mm


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