Mastering Android Game Development with Unity by Siddharth Shekar
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Mastering Android Game Development with Unity

Mastering Android Game Development with Unity


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About the Book

About the Author

Siddharth Shekar is a game developer with over 5 years of experience in the game development industry and 11 years of experience in C++, C#, and other programming languages. He is adept at graphics libraries and game engines such as Unity and Unreal Engine. He has also published games on the app stores of iOS, Android, Amazon, and Windows. Siddharth is the author of the books Learning Cocos2d-x Game Development, Learning iOS 8 Game Development Using Swift, and Cocos2d Cross-Platform Game Development Cookbook and the technical reviewer for iOS Programming Cookbook, all by Packt Publishing. Currently, he is a lecturer at the games department at Media Design School, Auckland, New Zealand. He teaches graphics programming and PlayStation 4/PS Vita native game development and mentors final year production students. To know more about Media Design School on their website. You can also find Siddharth on Twitter at @sidshekar. Wajahat Karim is a seasoned mobile app and game developer with extensive experience in diversified technologies, as well as more than 7 years of software development experience. Wajahat received his information and communication systems engineering degree from the NUST School of Electrical Engineering and Computer Sciences (SEECS), Islamabad, Pakistan. He has been working on games since he was 14 years old and is skilled in many platforms, including Android SDK, AndEngine, Adobe Flash, Adobe AIR, Game Maker, and Unity3D. He is skilled, not only in programming and coding, but also in computer graphic designing tools such as Adobe Photoshop, Adobe Illustrator, Adobe Flash, and Autodesk Maya. Recently, he also worked with the government of Oman in Muscat, to create a real-time election monitoring app for Android and iOS for their Shura Elections, 2015. He has run multiple startups from time to time and has also worked in a virtual reality and augmented reality startup. Currently, besides being a full-time development manager at a multinational company, he is working with a startup that allows Android developers to boost their app growth and reward their users through in-app perks. Wajahat has deep passion in game development, entrepreneurship, and writing. He has previously coauthored the book Learning Android Intents by Packt Publishing. You can reach Wajahat on his personal website.


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Product Details
  • ISBN-13: 9781783550777
  • Publisher: Packt Publishing
  • Publisher Imprint: Packt Publishing
  • Height: 235 mm
  • No of Pages: 352
  • Spine Width: 19 mm
  • Width: 191 mm
  • ISBN-10: 1783550775
  • Publisher Date: 24 May 2017
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Weight: 652 gr


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