Programming Games for the ColecoVision and Adam In Assembler
Home > General > Programming Games for the ColecoVision and Adam In Assembler
Programming Games for the ColecoVision and Adam In Assembler

Programming Games for the ColecoVision and Adam In Assembler


     0     
5
4
3
2
1



Out of Stock


Notify me when this book is in stock
About the Book

Programming Games for the ColecoVision and Adam in Assembler is a comprehensive guide to developing your first retro game for the ColecoVision or Adam.
Throughout, all concepts are illustrated with a simple space-based shoot-em-up that is based on the awesome Astrosmash game reminiscent of games from your childhood.

Who should read this book?
For anyone interested in building their own retro games! No programming experience is required.

How this book is organized: A roadmap
This book is divided into 19 chapters and 6 appendixes:

  • Chapter 1: Introduction - An introduction to the ColecoVision console and the Adam Computer and what we will be aiming to achieve.
  • Chapter 2: Getting Setup - We will go through the setup of various tools so that you can work towards creating new games for the ColecoVision and Adam, using your modern computer.
  • Chapter 3: The Structure of a Game - How the structure of a game is broken down.
  • Chapter 4: Starting Z80 Assembler - We cover the basics of Z80 assembler.
  • Chapter 5: Z80 Loops, Conditions and Bits - We cover a few more essential concepts in Z80 assembler.
  • Chapter 6: Starting Somewhere - We with a simple demo ColecoVision project that provides the basic framework or template for making a game
  • Chapter 7: Starting a Game - We start making our game, called "Mega Blast".
  • Chapter 8: Move and Shoot - We get some objects moving on the screen.
  • Chapter 9: Enemy Movement - We introduce some simple enemy movement.
  • Chapter 10: Collision Detection - We add some simple collision detection so that the bullets our ship is firing can hit and destroy the asteroids that are falling down the screen.
  • Chapter 11: Scoring - We add scoring to our game.
  • Chapter 12: Player Collisions and Lives - We detect whether any enemy objects hit the player ship and display the number of lives the player has remaining.
  • Chapter 13: More Enemies - We enhance the generation of the enemy objects.
  • Chapter 14: TMS9928A/TMS9929A - Graphics - We cover some more technical details on how the graphics are handled on ColecoVision.
  • Chapter 15: TMS9928A/TMS9929A - Sprites - In addition to the character tiles the TMS processor allows 32 sprites to be displayed on top of the background.
  • Chapter 16: Generating Sounds - We look at how we generate sound.
  • Chapter 17: Sound Effects - We use the OS 7 BIOS functions to add some sound effects to our game.
  • Chapter 18: Playing Music - It's time to make our system sing, well play some simple music at least.
  • Chapter 19: Where to from here - Our game is still quite simple and could do with several features added to turn it into a more polished and professional title.
  • Appendix A: Colecovision BIOS Functions (OS 7) - This appendix contains information on the useful routines that are included in the ColecoVision's BIOS, also called OS 7.
  • Appendix B: Adam Computer EOS - The Adam provides a set of additional BIOS functions called the 'Elementary Operating System' (EOS).
  • Appendix C: Memory Map - The memory map of both the ColecoVision and the Adam computer.
  • Appendix D: Z80 I/O Ports Assignments - These are the common I/O ports used by the ColecoVision and Adam Computer.
  • Appendix E: Distributing Your Title - How to distribute your title to others.
  • Appendix F: Text Editor Setup Guide - A more detailed guide on setting up the two featured text editors.
  • Appendix G: Opcode Games Super Game Module - Make even more complex games using the hardware features added by the Super Game Module from Opcode Games.


Best Sellers



Product Details
  • ISBN-13: 9798338195857
  • Publisher: Amazon Digital Services LLC - Kdp
  • Binding: Paperback
  • Language: English
  • Returnable: N
  • Weight: 359 gr
  • ISBN-10: 8338195855
  • Publisher Date: 30 Sep 2024
  • Height: 229 mm
  • No of Pages: 264
  • Spine Width: 14 mm
  • Width: 152 mm


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Programming Games for the ColecoVision and Adam In Assembler
Amazon Digital Services LLC - Kdp -
Programming Games for the ColecoVision and Adam In Assembler
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Programming Games for the ColecoVision and Adam In Assembler

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Bookswagon (the "CRR Service").


    By submitting any content to Bookswagon, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Bookswagon (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Bookswagon a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Bookswagon may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Bookswagon's sole discretion. Bookswagon reserves the right to change, condense, withhold publication, remove or delete any content on Bookswagon's website that Bookswagon deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Bookswagon does not guarantee that you will have any recourse through Bookswagon to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Bookswagon reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Bookswagon, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Bookswagon, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    New Arrivals



    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!